Savior of Dreams (Beta)
A downloadable game
The first D.D.R.P.G. - A blend of Adventure/RPG mechanics and rhythm-based gameplay, ideally using a dance pad. Explore the world and fight nightmares to the beat, as you save everyone from the encroaching darkness!
Lia is a travelling bard who finally decides to visit her homeland after receiving a message from her father. When she arrives, the land is covered in a dark mist and the inhabitants have fallen into a deep sleep, consumed by night tremors. With her lyre she’s able to pull them awake, but will she be able to defeat the strongest terror of them all?: The NightMare.
Savior of Dreams' intended controller is a dance pad, like those seen in "Dance Dance Revolution." However, the game is fully playable with just a keyboard.
- - - - Temporary Animatics - - - -
These cutscenes are in the build, but you can watch them below as well for music crediting.
The videos are timestamped by composer.
Coda - This scene takes place after the night CG, once Clef leaves Lia and the others behind.
Legato - This scene takes place after the Emptiness fight, when the party reaches Forte Cadenza.
The two songs in these animatics that were not made by our composer can be found here - https://clyp.it/wx3zdcyq - and were made by XSpeed. They will be replaced at a later date.
- - - - Credits - - - -
Christopher Pugliese - Project Manager, Chartmaking, Programming
Hanna Bilger - Music, SFX, Story
Hoon-Sook Baneni - Character Design, Character Art + Animation, Story
Rebecca Broniak - Combat Programming, Visual Novel Programming, UI Design
Brianna Geck - Environmental Artist, Battle Backgrounds, Overworld Assets
Skip King - Chart Reading/Parsing, Overworld Programming, VN Implementation
James Piesco - RPG Statistics, Combat Programming
Any asset not made by the people above is detailed in the included text file: "Other Credits"
The "Dreamcatcher" file below is for people who have completed the main story, and just want to play all the fights.
NOTE: There are no scene transitions in the Dreamcatcher build, so there may be a little bit of visual jank.
Status | In development |
Authors | puglic, TheCreativeGecko |
Genre | Rhythm, Adventure, Role Playing |
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